Blech. Got back from Omaha and everything seemed fine until Monday afternoon when I started feeling an all too familiar tickle in my throat. Not a big surprise since there were some sick people at the wedding this weekend. Did the NyQuil coma thing that evening, then came in really late yesterday. I’m recovering … […]
So, I’m back from the “vacation” and have to get back into the proper head space for Saturday’s game. Which is also an issue at work since it’s always difficult after four days off. Ultimately, this looks like the session is going to be fairly linear for the moment. Currently, I think it’ll play out […]
Heading out of state tomorrow for a wedding and likely won’t be back until sometime Sunday, so I likely won’t be online much.
The TL;DR outline recap can be found here if one doesn’t want to listen to just under 4 hours. Dear God, I bungled this session. Of the six players plus one GM, I think two of them were sort of satisfied with the pseudo skill challenge narrative thing I kinda/sorta tried out. I had some […]
Giving additional thought to the planned oasis mother encounter, specifically in regards to the combat part of the map. Naturally, I can’t quite find the exact map I’m looking for, so what I’m thinking is dropping the below map in GIMP & swapping around the color palate so the “water” are tunnels and the “land” […]
As with the previous session, the progression from the current spot in the adventure is fairly straight-forward, though I do have some unexpected environmental issues to factor in thanks to my relocation of the adventure to Quopist & the built-in factors there, specifically the crazy low Gravity – Eddy’s player has a physics degree & […]
The TL;DR outline recap can be found here if one doesn’t want to listen to just under 4 hours. This was a weird session and I left it feeling a little weird. Nothing was bad, per se; I just felt kind of strange at the end of it and couldn’t quite put my finger on […]
In the original source material, during the caravan or whatnot, the PCs may or may not encounter the oasis children. I’m still planning on that happening, but there are also the threat of ‘spice raiders’ later so what I’m thinking of doing is having the caravan be raided along the way … even if the […]
I realized after the fact that bumping the Basic Speed of a bad guy while they’re on tempest also means that their Basic Move is jumped up as well, and that sort of defeats the purpose. These addicts aren’t any faster physically … so now I’m back to needing to add ETS to the and […]
BRING ME THANOS!!!