GamePrep: ConsOps, 2.05, Pt 2

As promised (threatened?), this is the second part of my game prep stuffs for session 2×05. We left off with the Riggs follow-up followed by my “tempted to have Spetsnaz kick in the door” commentary. Since then, however, I’ve rethought that and, rather than have the PC location be raided after they’ve interrogated a captured […]

GamePrep: ConsOps, 2.05, Pt 1

So we’re finally at the point where I expected us to be by the end of session 2. Which doesn’t really bode well for my “I don’t want to run for 6 mos.” declaration, does it? Anyway… I’m planning on beginning in media res with the PCs already at some secluded location where they can […]

GM Commentary: ConsOps 2.04

Finally. Progress. In session 4, we reached the point where I expected us to be at the end of session 2 … and all it really boiled down to was “Three Chases.” Having learned my lession from the previous session, I jumped straight into the boat chase but, once again, I underestimated Vega’s skills. My […]

Episode IX Teaser … Bores Me

  I fricking hate that I am so utterly indifferent to this trailer. When I watched it, I literally shrugged and realized just how badly The Last Jedi burned me. A friend of mine commented (and it fits my thinking perfectly): “I don’t think there’s anything wrong with this trailer. I just don’t care.” Yeah. That’s perfect. […]

GamePrep: ConsOps Season 2 Revised Arc

Did some rejiggering for the planned story arc and these are the major bullet points that will come into play: To Israel These events are mostly covered elsewhere and revolve around the PCs chasing after HEIMDALL. Chases and potential firefights abound here. Mackenzie Reilly, Navy SEAL who is member of DEVGRU, joins the team temporarily […]

GamePrep: ConsOps, 2.04

Once again, we didn’t get as far as desired … plus there’s the whole thing about one of the characters getting shot in the fricking head that has led to a mad scramble on my part to react. I’d expected the port chase to be a really minor, quick thing that then flows into the […]

GM Commentary: ConsOps 2.03

Well. That was unexpected. If you’ve kept abreast of my Game Prep posts, you’ll know that the opening “run and gun” chase was intended to be a very minor part of this session that was supposed to then flow directly into the boat chase that ended their time in Port Said. Instead, it turned into […]

GamePrep: ConsOps, 2.03

We did not get as far as I expected, so a lot of the stuff I had in mind for 2×02 in Jerusalem still stands. Before we get to that, thought, we have to deal with their capture of BALDR and getting out of Port Said. I’ve sort of determined that the PCs are hiding […]

GM Commentary: ConsOps 2.02

Okay, then. Into unexpected places we go. Overall, I was relatively happy with the session – most of the characters were frequently engaged (less so Vega, the wheelman, though I’ll get into that later) and the players themselves took some courses of action that legitimately surprised me. We did not get as far as I […]

Fricking Spam

I’ve disabled the option for “anyone” to register on the blog because, OMFG, the spambots hit me pretty hard today. I checked my email and had received ninety new Spam users this morning alone. There were over 3000 total in the system … so I’m not sure why I was hammered so hard recently. I’ve since […]