So, it’s rapidly approaching and, to be honest, I really haven’t written much of anything in a long time. In between running my various RPGs (Red Sky & Casus Belli), I’ve been fairly busy with work and just generally haven’t felt like doing anything. That said, I really do need to write something and am thinking about trying to finish “Aspects of Silver,” my psuedo-Heroic Greece (like) fantasy novel. It is currently about halfway done with the first two parts being 21,710 words and 31,194 words respectively. Part three was started but I petered out, although I do have the outline for both part three and four complete. Am still very proud of the very first line:
Four years ago, prophecy died.
Yeah. Think I’m going to try to work on that again …
Went biking after work yesterday and managed the usual 18 miles. Looks like there’s a 50% chance of thunderstorms on Saturday (boo!) and a 100% on Sunday … wonder if I’ll still be able to work in my (hopefully) 40-mile ride on Saturday morning?
Have now entered the post-Casus Belli “scheduling” and planning phase but, as expected, I’m already struggling to get the players to actually respond. That means I’m likely going to get irritated soon and shift all of my focus onto Red Sky, my other game (the Friday face-to-face one.)
Good advice. Going to have to remember this when I get on the bike again Saturday for the (hopefully) 40+ mile ride. Avoid Bonking on the bike with these easy tips
Managed to get in 18 miles on the bike this morning before I came into work so … yay, me. Decided to bring my bike into work afterward so I could swap out my seat because ugh, the one that came with this Wal-Mart special is atrocious.
Ideally, I should have gotten up a little earlier than I did … or more accurately, I should have gotten out of bed before I did. Instead, I rolled over and went back to sleep for another thirty minutes or so, which resulted in me getting into work almost twenty minutes late. Something to work on, I guess.
Finished up my run for “season 2” of this campaign and have entered the hiatus period where I play and plan for the next “season” (or run my Friday game.) Recap for 2×13 is online and it was pretty decent overall, though I do wish I’d had more for the other players during the big duel at the end. This marks (I think) the first time with the Saturday group that we’ve actually had a PC death and honestly, even if it hadn’t been planned, I don’t know if the character could have survived. He had failed a death check already and was thus, mortally wounded, but the poison in his system was going to keep going for quite a while, so … ah well.
Now I’m on to brainstorming for season 3 and am wanting to change things up a little, mostly in regards to the PCs having more of an active role with regards to determining what they do next. Am already planning a 5 year timeskip and ideally, I’d like to emulate that cool war table thing from Dragon Age: Inquisition. If that’s remotely possible, that is. I’ve already discovered at least one problem – the mod I was running with Crusader Kings 2 for the map (aka “The Winter King”) isn’t cooperating with the latest update of CK2, so I can’t even login to make a new screenshot!
At any rate, I also have to figure out overall story arcs for all of the main PCs. One of them – Marcus – is really easy as he’s going to be obsessed with locating his One True Love who has vanished, but everyone else? Urgh. Going to be tough. Am trying to farm that out to the players but sometimes, that’s like pulling teeth just to get them to logon … I’ve got at least one player who I’ve been trying to get me his character sheet for like a month now.
So, we’ll see what we see. I’m trying not to set the expectation bar too high lest I get frustrated at the complete lack of response.
Everything was fine until around mile 33, at which point my energy level nose-dived and it was a real struggle to finish up. Admittedly, got off to a bad start – the so-called crossover points around Riverside frankly kind of suck except for one so I ended up going way out of my way trying to get back on track and then ended up cutting through a muddy field. Observation: road bikes are not good in mud. At all. So my pace was way down and I don’t think I every really recovered it (hence the crappy duration.)
Next milestone is 40 miles.
So, Saturday will be the conclusion of “season 2” of this campaign run and I’ll (gladly) go into hiatus for a time. This will be 13 episodes, which is better than the 12 I’d originally planed but not quite twice. I had material for at least two more eps after this one (probably three or four given how the PCs prevaricate) so why stop now? In a word: death.
One of the players whose character is one of the primary if not the primary driver of the story had an idea about killing off his PC for dramatic effect; he has said that he’s been enjoying the campaign and will miss the character and I have no reason to doubt him (even though I’ve made more than a few missteps along the way), but he was completely right in that having this character die will radically shake things up. And, as luck would have it, this upcoming installment fits the story narrative for that perfectly. So, in an ideal world, we’ll end at the normal time with his character’s tragic and (mostly) unexpected demise due to poison and treachery. (One other player is aware of this plan but I use him as a sounding board for some things and he is playing the druid so…)
This death accomplishes a number of things for season 3: not only does it shake up the entire status quo, but it also allows me to get real-world history back on track and it will (hopefully) force other players to step up as their characters suddenly gain importance. Depending on certain elements planned for Saturday, this may also give the PCs a new enemy to be aware or or contend with, one who has a direct hand in this death. Of course, the PCs may remain entirely oblivious to that aspect, which also works out nicely.
I had originally planned to end season 2 with a five year timeskip for all of the PCs but one – long story: he was going to end up in the Otherworld or the Nevernever as it is known in the Dresden Files universe – and initially, I was concerned this was going to throw those plans into shambles. Instead, I’m probably going to stick with the time jump for dramatic effect by picking up season 3 (whenever I run it) five years (or so) later with the characters all having moved on with their lives after the tragic death of their leader.
Here’s to hoping this doesn’t blow up in my face…
Mmm … Daisy looks awesome…not quite as enthusiastic about Ghost Rider being there, especially since its the crappy car version and not the awesome motorcycle one. Would actually like to see them facing off against some other alphabet agencies (AIM, for example) or maybe working to setup SWORD …
Still working up to 30 miles, but this is definitely improvement. According to MapMyRide, I just burned more calories in that bike ride than I’m allotted to eat today … and I rarely hit that limit.
Providing my bathroom scale isn’t lying to me, I’ve officially lost 32.6 pounds since I started this program. Very not bad.