Red Sky Volume 6 Planning, Session 1
With the narrative thrust resolved, I need to turn to the actual “adventure” itself. The current plan calls for at least five sessions (although, knowing my luck, it’s more likely…
With the narrative thrust resolved, I need to turn to the actual “adventure” itself. The current plan calls for at least five sessions (although, knowing my luck, it’s more likely…
Now that I have all of the planned characters for this, I’ve officially started working on actual planning for this. A GURPS: Monster Hunters game that is set in the…
Evidently, they’ve changed how they operate and no longer allow me to use their damned service the way it’s always worked. Unless I pay them, of course. So all of…
One of my players has two characters – looking at doing the troupe kind of play – and finally got around to finalizing his second one. He is going to…
In the ConsOps game (which is just GURPS: Action!), we have a Wheelman and it occurred to me that a neat scenario could exist wherein the PC in question ends…
Took my pistol to the range this a.m. and put a couple hundred rounds though it (225, to be precise.) While my miserable shot grouping isn’t the subject of this…
Went ahead and signed up for The Great Courses Plus because I’m a big ass nerd and have been watching the King Arthur lectures, what with me actually running an Arthurian…
By now, we’ve all (presumably) seen Rogue One. It was, mostly, unnecessary in the grand scheme of things but still managed to be pretty awesome. The Battle of Scarif was flat out…
In our Friday game, we’re playing D&D 5E with a relatively new GM, with a fascinating campaign concept: the PCs are legendary heroes pulled from the past to deal with…
So, Here’s the current thinking with regards to the adventure itself.