With the narrative thrust resolved, I need to turn to the actual “adventure” itself. The current plan calls for at least five sessions (although, knowing my luck, it’s more likely going to be 6 to 8.) Right now, I’ve split up each planned session according to the characters involved:
Now that I have all of the planned characters for this, I’ve officially started working on actual planning for this. A GURPS: Monster Hunters game that is set in the Dresden Files universe (albeit located here in OKC), I’m planning on trying something slightly different (and potentially game-breaking if this blows up in my face) […]
Evidently, they’ve changed how they operate and no longer allow me to use their damned service the way it’s always worked. Unless I pay them, of course. So all of my Obsidian Portals sites that refer to the images there are thoroughly broken. Clearly, I must now upload all of those images to my own […]
One of my players has two characters – looking at doing the troupe kind of play – and finally got around to finalizing his second one. He is going to be a wizardly type but will not a dedicated combat mage. You won’t see him hurling fireballs or calling lightning. What he does is more […]
In the ConsOps game (which is just GURPS: Action!), we have a Wheelman and it occurred to me that a neat scenario could exist wherein the PC in question ends up being the driver in some big race (Grand Prix, of course.) Unfortunately, I haven’t been able to find anything that really fits rules for […]
Took my pistol to the range this a.m. and put a couple hundred rounds though it (225, to be precise.) While my miserable shot grouping isn’t the subject of this post – clearly, I only have a single point in Guns (Pistol) – what did occur to me is how frequently I lost track of […]
Went ahead and signed up for The Great Courses Plus because I’m a big ass nerd and have been watching the King Arthur lectures, what with me actually running an Arthurian game and all. It’s pretty much what I’d expected – basically an examination of the literary history of Arthur with one lecture on what the […]
By now, we’ve all (presumably) seen Rogue One. It was, mostly, unnecessary in the grand scheme of things but still managed to be pretty awesome. The Battle of Scarif was flat out fantastic, but it led me to thinking … what about this?
In our Friday game, we’re playing D&D 5E with a relatively new GM, with a fascinating campaign concept: the PCs are legendary heroes pulled from the past to deal with a great threat … unfortunately, they were pulled from the timestream before they could become the legends. I decided that I would play a Paladin […]
So, Here’s the current thinking with regards to the adventure itself.