Recap and Game Notes: Traveller, 4.13

The TL;DR outline recap can be found here if one doesn’t want to listen to just over 4 hours. I left this session feeling pretty crappy. To start with, Mel had already advised me (and the rest of the players) that she was set on retiring her character Ella because she was thoroughly sick of […]

Avengers: Infinity War Review

Yesterday after work, I saw “Avengers: Infinity War” … and I freaking loved it. Honestly, I’m unsure how to review this without spoilers, but I’m going to try (and then I’ll review it with spoilers). So … here goes. First, it’s frankly kind of amazing they managed to get this far. Ten years ago, Iron […]

Game Prep: Traveller, 4.13 (Part 2)

Had an interesting thought regarding the whole “counter-boarding action” thing – the group has sort of previously established that Haank is in command during tactical situations (which this definitely is) so if he orders the other PC to not counter-board … they’re not going to. I sent along a reminder to Haank’s player about that […]

Uh … what?

Evidently, my blog got hit by a web-crawler yesterday (but sadly, not Spider-Man) or perhaps by someone utterly bored and drastically interested in everything I’ve ever said. Normally, I get at least two to three views a day, sometimes upwards of 15 to 20 on Thursdays (when Doug Cole’s GURPSDay happens) but yesterday … man. […]

Game Prep: Traveller, 4.13

Resuming where we started puts the PCs about to conduct a counter-boarding operation against the vargr corsair following the disastrous attempt by the pirates to seize the Miss Adventure. Rather than using the normal corsair deckplan (which I found online), I’m going to use the below: I also did some review of the characters whose […]

Recap and GM Notes: Traveller, 4.12

The TL;DR outline recap can be found here if one doesn’t want to listen to just under 4 hours. This session can really be split up into three parts – tempted to say beginning, middle and end – which break down into Porozlo negotiations, space battle, and boarding action. With the Porozlo bit, we needs […]


Nothing quite like thoroughly and completely screwing up an encounter while GMing. Last night’s space battle in the Traveller game … ugh.

Game Prep: Swarm EMP Missiles

Had an interesting thought regarding the Dzarukh corsair that I stated out here. Specifically with regards to the missiles. Notably, a single missile using Spaceships is potentially a ship-killer – 6dx8 (2) is freaking brutal; presuming average damage of 3, that comes out as 144 points that halves DR! In this case, though, it occurred […]

Getting Back on Track

Man, it is fricking hard to get back on track after vacation. Reviewing my previous Traveller post, I realized I covered pretty much everything in it so I don’t need to go into more detail.