GamePrep: ConsOps, 2.14
On to the planning for 2×14. This one looks to be potentially a little weird based on how I want to do it. I’ve basically split this up into three…
On to the planning for 2×14. This one looks to be potentially a little weird based on how I want to do it. I’ve basically split this up into three…
Huzzah! I finally got the car chase I’ve been wanting to do for like six weeks or so. Naturally, it ended up taking more of the session than I’d expected…
With the firefight from last week having taken much longer than expected, much of the stuff from the previous gameprep post stands, but as I stated in the recap for…
Well. That didn’t quite go like I expected it to. Once again, we got into a tactical encounter that was planned to be a really quick “bang-bang-bang, we’re done” and…
Man, I’ve sort of written myself into a corner here. At the conclusion of the previous episode, I basically gave the PCs four options for where to go next ……
Exactly as I feared, what I’d hoped would be the first half of the session – the opening firefight – turned into pretty much the entire session. Ultimately, I think…