Game Prep: Banestorm, Season 3, Pt 1

As stated way back when, my next Saturday Fantasy Grounds game is going to be the third “chapter” of our ongoing GURPS Banestorm game, “Embers of Defiance” once the current campaign, Earthfall, comes to a pause which will be, at the most, in 10 sessions from now so … late October. If last year is any indication, we’ll probably end up needing to take a hiatus due to half of the group disappearing for holiday reasons, though that might not actually be the case this year. Time will tell.

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Game Prep: The Verge, 3×05, Cont’d

So I figured the second part of this adventure out, I think. I’m going ripoff a lot of the stuff from Crowded Hours adventure. Unlike the original adventure, they’ll be on the orbital refinery, not a starship … though I’m thinking of using the final crash bit in 3×06.

In the original source material, the PCs are on a passenger transport that misjumps and bad shit ensues, culminating in the ship crashing on a moon (though it has the potential of straight up plowing into the moon and everyone dying.) Since its a passenger ship, the PCs have to deal with other passengers as well as the crew; since that’s not the case here, I’m just retrofitting the passengers to family members of LFC employees. But pretty much all of the other stuff that happens can happen in this (excepting the “help us with the people in low passage.”)

So I think it’s all doable. Time will tell.

Game Prep: The Verge, 3×05…or Crap. Now What?

This is probably going to be Part 1 of several posts and I try to dig myself out of the hole I dug for myself.

So, we’re likely down one player this Friday – he’s going out of town and said he might be able to play via Fantasy Grounds & Discord from the hotel, but wasn’t sure – and where we left off makes it very difficult to have a PC out.

Far worse, however, is my planning for this ep. I’m currently looking at the following outline:

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Game Prep: The Verge’s Big Space Battle

As previously stated, there is a large fleet action on the horizon wherein the three factions (DRN, PKF, and SFC) have a large void battle. A total of 45 warships will be involved. We’ve decided to use Full Thrust: Project Continuum as the rules and, after some discussion, one of the players (who is a big Full Thrust fan) figured out the stats. I’ve plugged those into all of the “Military Vessels” on the Shipyards page, but he also knocked out these very nice tracking sheets for us as well.

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Closing in on Verge (Season) Finale

So, looks like I’ve got three episodes remaining with this season of Verge before I go on hiatus and we play a couple other games. If you have been keeping up with the adventure logs over on my Obsidian Portals site, you’ll be aware that things have been really heating up in the Moros system and I’m continuing along that vein with the rest, so I’ve developed a system along those lines. We’ve also added a new player, though unlike everyone else, he’s playing remotely (being two states away), which means that we’ve incorporated Fantasy Grounds, Discord, a microphone & speakers at the table. It’s been interesting, to say the least.

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