Session 0: All Hands on Deck!

So, looks like I’m going to have the entire group present. Things are about to get real.

Amusingly enough, while discussing character options with one of the players, I think I’ve accidentally developed an unholy union of the Mentats, the Bene Gesserit, the Suk school (all from Dune) and the Companions from Firefly. It’s early in the creative process, but one of the players is looking at using the Psionic Community feature from the Mongoose Traveller 2nd Edition Traveller Companion, so I needed to figure out what is up with this community in the Moros setting. Which led to the current creative mess.

Luckily, I don’t think this is going to really come up at first – unless the PC does something really, really weird on me – and I have to scramble, so I’ve got time to figure things out more in depth. Although, to be honest, I still haven’t quite figured out what the first fricking adventure is going to be yet so there’s that as well. I’m currently leaning toward a modified version of the Marches Adventure 1: High and Dry (probably with some bits ripped from the Great Rift Adventure 1: Islands in the Rift at the beginning.) Not a bunch of combat, but definitely some action to deal with…

Confirmed: Session 0 of The Verge is this Friday

I certainly don’t feel ready, that’s for sure. I don’t expect we’ll get any actual RP done since it’s character creation and we have to determine who the characters actually are first. We may also be down a player that session, depending on something to do with his wife, and we’ll definitely be out one the week after, but that’s fine, I think.

So … the inevitable pre-game jitters are setting in.

Shooting Today & Verge Session 0 Scheduled

So, we didn’t get as much done with last night’s NBA (Night’s Black Agents) game as I expected – everyone, including the GM, was pretty busy goofing off – but we’re ostensibly scheduled to probably finish up his run next week (10 Jan), which means 17 Jan is probably going to be my session 0. We’ll see.

Whole mess of us went to the gun range today and I put about 350 rounds through my pistol. Accuracy was not terrible I definitely was having to aim more to the right than I should have. I’m going to research online exactly what that portends … I really need to attend a pistol marksmanship class or something, but ultimately, I suspect I’m probably okay. It isn’t like I actually expect to get into a gunfight any time soon.

I’m also planning on trying to resume the gym attendance starting Monday … though, man. I freaking hate going to the gym.

Gaming Hiatus…

X-Mas season is upon us so that means the next couple of Fridays & Saturdays aren’t gaming nights since most of the other players are regular people who have spouses and sometimes kids as well. So I get to figure out what to do in the interim.

Rah.

Pregame Setup: Faction Cards

There are going to be five players in my upcoming Traveller: The Verge game and, conveniently, there are also five different “factions” (for lack of a better term.) With that in mind, I’m going to have each player select one of these Factions as their originating one during the character creation phase. This will be at the very beginning of the process and characters are not required to remain in that faction beyond character creation.

What I’m currently planning on doing is printing the following and putting them on 3×5 cards, but not allowing any of the players to look at the adjustment side until after they’ve selected their options.

Continue reading “Pregame Setup: Faction Cards”

Game Prep: The Verge, Pt 3

As stated in a previous post, I’m looking at running Mongoose 2nd Edition Traveller for the Friday face-to-face group at some point in the foreseeable future – we’re playing Night’s Black Agents right now, but I’m “on deck” (to use some baseball lingo) when the current GM finishes his run. We’re planning on doing a Session 0 where we all gather together and spin up the characters …

As a result, there’s very, very little I can do in terms of planning because I don’t have characters to plan around. I’m still sort of planning on using Tripwire as a basis, but I sort of have Pirates of Drinax in the back of my mind as well … since we’re not using the actual Traveller universe, but rather a customized universe (more info on the Obsidian Portals site for the game: The Verge), I can’t use it exactly as written, but now … I’m sort of leaning toward Tripwire being a big-ass prequel that leads into a massively revised PoD? I guess we’ll see…

Regarding the characters, I’ve sort of spun up a Character Creation Worksheet that I’ll make a copy of for each player so I can publish this info on the Portals after session 0. Planning on using a lot of 2300 AD character stuff since that’s actually a lot closer to the game I’m looking at …

The bad part here is that I’m really enjoying the NBA game but man, I’m ready to kick this game off…

New Traveller Kickstarter

So … I might have backed this awesome-sounding Traveller RPG: The Deepnight Revelation Campaign Box Set from Mongoose. No idea when it’ll be out, but if it’s as good as Pirates of Drinax (which I didn’t back, but have since purchased), it’ll definitely be useful. Implementing it into the Friday face-to-face Traveller game I’m going to be running at some point in the foreseeable future would be difficult since that’s not using the default 3rd Imperium setting … but I could theoretically use it for the Saturday game should that come to pass down the road…

So … Now What?

Now that my GURPS: Action run is complete, I’m into the “okay, what’s next” phase. I’m next up in the GM rotation with the Friday group and will be using Mongoose 2nd Edition Traveller though not the Traveller setting itself, but I literally have no idea when that’s going to kick off. Probably after the first of the year at the very least, what with the “stupid season” about to kick in so all of our games are likely to get postponed due to holiday schedules.

For the Saturday group, we’re going to be doing Shadowrun for a couple of sessions – again, see the above-mentioned stupid season – before starting Giger’s Sea Dogs game … eventually. I’m looking forward to that game because I really dig my character.

After that, we’re presumably doing a non-GURPS game for the first time ever with Olympus with a D&D 5E game. I’m actually hoping this does happen instead of getting pushed back and pushed back and pushed back and finally cancelled altogether because I’ve liked what I’ve seen of 5E thus far.

For me, I have two games that I’m leaning toward. In our Banestorm game, my character, Finn Sardock, was “lost” in a localized banestorm at the conclusion of the previous GM’s run, which leaves it wide open for me to run a short (hopefully) story arc that I have been jokingly calling “Season 3: The Search for Sardock.” I’ve already got this mostly plotted out – excluding the inevitable hard left turns and crazy random changes to be introduced by PCs – so that’s definitely something I’m leaning toward doing down the road.

I’m also looking at a resumption of our GURPS: Traveller campaign but a.) advancing the timeline by 5-10 years and b.) using completely new characters. This is still in the preliminary planning stages at the moment as I’m sort of, kind of thinking “you know, Pirates of Drinax is right there, calling to you …” Granted, I’m already using some elements of PoD in my Friday campaign setting, but that’s easily shifted and it could be very interesting…

But at the moment, I’m clear and free for a while. Which is appropriate since NaNoWriMo is right around the corner and I really need to do some writing for a change…