Falling Behind Again…

We’ve had a couple of unexpected absences for the Saturday game, which has led to me delaying ConsOps while we do some GURPS: Shadowrun oneshots while down a player … I’ve fallen way behind in planning and absolutely need to get off my ass & get back into this. Tonight is the face-to-face game and […]

GM Commentary: ConsOps 2.07

Well. That happened. And … yeah. It was every bit as messed up as I feared. To preface, we had some irritating technical issues at the beginning with the guy hosting the Twitch stream, which delayed us for almost an hour. After that, the team reunited (following Reilly’s betrayal last week), complete with the introduction […]

GamePrep: ConsOps, 2.07

At the moment, I am so very, very far behind. In between fighting off a cold, I’m also dealing with more shrapnel from the kidney stone stuffs. Honestly, I think I’ve spent more time asleep this week than I haven’t and I still feel exhausted. Which means I haven’t done a terribly good job at […]

GM Commentary: ConsOps 2.06

As expected, this session was pretty much just the tactical combat for the warehouse assault, alongside some Egyptian military forces. To set up the next plot element, I had Reilly and Vega absent from the battle which left their players to take over two NPCs. One was Agent el-Sisi, Egyptian National Security Agency, built as […]

GamePrep: ConsOps, 2.06

Considering where we left off with 2×05, my original plan was for a fairly large tactical combat as the PCs put into motion their plan to A) have local SWAT storm the warehouse which B) the PCs use as cover to enter as well while dressed as SWAT. I really thought this was a great […]

GM Commentary: ConsOps 2.05

As expected, this session was kind of light on the “action” part, with the bulk of the time spent setting up future events. We basically began at the PC HQ where they sifted through available intel and had a conversation with their boss who revealed that he knew they’d continued to do side missions for […]

GamePrep: ConsOps, 2.05, Pt 2

As promised (threatened?), this is the second part of my game prep stuffs for session 2×05. We left off with the Riggs follow-up followed by my “tempted to have Spetsnaz kick in the door” commentary. Since then, however, I’ve rethought that and, rather than have the PC location be raided after they’ve interrogated a captured […]

GamePrep: ConsOps, 2.05, Pt 1

So we’re finally at the point where I expected us to be by the end of session 2. Which doesn’t really bode well for my “I don’t want to run for 6 mos.” declaration, does it? Anyway… I’m planning on beginning in media res with the PCs already at some secluded location where they can […]

GM Commentary: ConsOps 2.04

Finally. Progress. In session 4, we reached the point where I expected us to be at the end of session 2 … and all it really boiled down to was “Three Chases.” Having learned my lession from the previous session, I jumped straight into the boat chase but, once again, I underestimated Vega’s skills. My […]

GamePrep: ConsOps Season 2 Revised Arc

Did some rejiggering for the planned story arc and these are the major bullet points that will come into play: To Israel These events are mostly covered elsewhere and revolve around the PCs chasing after HEIMDALL. Chases and potential firefights abound here. Mackenzie Reilly, Navy SEAL who is member of DEVGRU, joins the team temporarily […]